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#include <errno.h> |
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| 34 |
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| 35 |
#ifdef HAVE_CONFIG_H |
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| 36 |
# include "config.h" |
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| 37 |
#endif |
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| 38 |
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| 39 |
#include <vlc_common.h> |
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| 40 |
#include <vlc_plugin.h> |
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| 41 |
#include <vlc_vout.h> |
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| 42 |
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#import <QuartzCore/QuartzCore.h> |
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| 44 |
#import <Cocoa/Cocoa.h> |
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| 45 |
#import <OpenGL/OpenGL.h> |
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| 46 |
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| 47 |
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#define VLCGL_TARGET GL_TEXTURE_RECTANGLE_EXT |
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#define VLCGL_FORMAT GL_YCBCR_422_APPLE |
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| 53 |
#define VLCGL_TYPE GL_UNSIGNED_SHORT_8_8_APPLE |
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#define VLCGL_RGB_FORMAT GL_RGBA |
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| 57 |
#define VLCGL_RGB_TYPE GL_UNSIGNED_BYTE |
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| 59 |
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#ifndef YCBCR_MESA |
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| 61 |
#define YCBCR_MESA 0x8757 |
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#endif |
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| 63 |
#ifndef UNSIGNED_SHORT_8_8_MESA |
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| 64 |
#define UNSIGNED_SHORT_8_8_MESA 0x85BA |
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| 65 |
#endif |
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| 66 |
#define VLCGL_YUV_FORMAT YCBCR_MESA |
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| 67 |
#define VLCGL_YUV_TYPE UNSIGNED_SHORT_8_8_MESA |
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| 69 |
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| 70 |
#ifndef GL_CLAMP_TO_EDGE |
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| 71 |
# define GL_CLAMP_TO_EDGE 0x812F |
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| 72 |
#endif |
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| 73 |
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| 74 |
@interface VLCVideoView : NSObject |
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| 75 |
- (void)addVoutLayer:(CALayer *)layer; |
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| 76 |
@end |
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| 77 |
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| 78 |
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| 79 |
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| 80 |
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| 81 |
static int CreateVout ( vlc_object_t * ); |
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| 82 |
static void DestroyVout ( vlc_object_t * ); |
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| 83 |
static int Init ( vout_thread_t * ); |
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| 84 |
static void End ( vout_thread_t * ); |
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| 85 |
static int Manage ( vout_thread_t * ); |
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| 86 |
static void Render ( vout_thread_t *, picture_t * ); |
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| 87 |
static void DisplayVideo ( vout_thread_t *, picture_t * ); |
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| 88 |
static int Control ( vout_thread_t *, int, va_list ); |
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| 89 |
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| 90 |
static int InitTextures ( vout_thread_t * ); |
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| 91 |
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| 92 |
vlc_module_begin(); |
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| 93 |
set_shortname( "OpenGLLayer" ); |
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| 94 |
set_category( CAT_VIDEO ); |
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| 95 |
set_subcategory( SUBCAT_VIDEO_VOUT ); |
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set_description( N_("Core Animation OpenGL Layer (Mac OS X)") ); |
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| 97 |
set_capability( "video output", 20 ); |
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| 98 |
add_shortcut( "opengllayer" ); |
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| 99 |
set_callbacks( CreateVout, DestroyVout ); |
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| 100 |
vlc_module_end(); |
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| 101 |
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| 102 |
@interface VLCVoutLayer : CAOpenGLLayer { |
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| 103 |
vout_thread_t * p_vout; |
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| 104 |
} |
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| 105 |
+ (id)layerWithVout:(vout_thread_t*)_p_vout; |
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| 106 |
@end |
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struct vout_sys_t |
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{ |
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vout_thread_t * p_vout; |
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| 118 |
uint8_t *pp_buffer[2]; |
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| 119 |
int i_index; |
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| 120 |
bool b_frame_available; |
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| 122 |
CGLContextObj glContext; |
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| 123 |
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| 124 |
int i_tex_width; |
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int i_tex_height; |
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| 126 |
GLuint p_textures[2]; |
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| 127 |
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| 128 |
NSAutoreleasePool *autorealease_pool; |
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| 129 |
VLCVoutLayer * o_layer; |
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| 130 |
id o_cocoa_container; |
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| 131 |
}; |
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| 132 |
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| 133 |
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| 134 |
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| 135 |
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| 136 |
static int CreateVout( vlc_object_t *p_this ) |
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| 137 |
{ |
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| 138 |
vout_thread_t *p_vout = (vout_thread_t *)p_this; |
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| 139 |
vout_sys_t *p_sys; |
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| 140 |
char * psz; |
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| 141 |
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| 142 |
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| 143 |
p_vout->p_sys = p_sys = calloc( sizeof( vout_sys_t ), 1 ); |
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| 144 |
if( p_sys == NULL ) |
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| 145 |
{ |
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msg_Err( p_vout, "out of memory" ); |
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| 147 |
return VLC_EGENERIC; |
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| 148 |
} |
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| 149 |
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| 150 |
p_sys->i_tex_width = p_vout->fmt_in.i_width; |
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| 151 |
p_sys->i_tex_height = p_vout->fmt_in.i_height; |
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| 152 |
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msg_Dbg( p_vout, "Texture size: %dx%d", p_sys->i_tex_width, |
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| 154 |
p_sys->i_tex_height ); |
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| 156 |
p_vout->pf_init = Init; |
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| 157 |
p_vout->pf_end = End; |
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p_vout->pf_manage = Manage; |
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| 159 |
p_vout->pf_render = Render; |
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| 160 |
p_vout->pf_display = DisplayVideo; |
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| 161 |
p_vout->pf_control = Control; |
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| 162 |
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| 163 |
return VLC_SUCCESS; |
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| 164 |
} |
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static int Init( vout_thread_t *p_vout ) |
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| 170 |
{ |
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| 171 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 172 |
int i_pixel_pitch; |
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| 173 |
vlc_value_t val; |
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| 174 |
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| 175 |
#if ( defined( WORDS_BIGENDIAN ) && VLCGL_FORMAT == GL_YCBCR_422_APPLE ) || (VLCGL_FORMAT == YCBCR_MESA) |
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| 176 |
p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2'); |
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| 177 |
i_pixel_pitch = 2; |
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| 178 |
#elif (VLCGL_FORMAT == GL_YCBCR_422_APPLE) |
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| 179 |
p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y'); |
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| 180 |
i_pixel_pitch = 2; |
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| 181 |
#endif |
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| 182 |
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| 183 |
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| 184 |
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| 185 |
p_vout->output.i_width = p_vout->render.i_width; |
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| 186 |
p_vout->output.i_height = p_vout->render.i_height; |
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| 187 |
p_vout->output.i_aspect = p_vout->render.i_aspect; |
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| 188 |
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| 189 |
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| 190 |
vlc_value_t value_drawable; |
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| 191 |
var_Create( p_vout, "drawable", VLC_VAR_DOINHERIT ); |
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var_Get( p_vout, "drawable", &value_drawable ); |
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| 194 |
p_vout->p_sys->o_cocoa_container = (id) value_drawable.i_int; |
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| 195 |
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| 196 |
p_vout->fmt_out = p_vout->fmt_in; |
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p_vout->fmt_out.i_chroma = p_vout->output.i_chroma; |
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| 199 |
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| 200 |
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int i; |
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for( i = 0; i < 2; i++ ) |
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{ |
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p_sys->pp_buffer[i] = |
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malloc( p_sys->i_tex_width * p_sys->i_tex_height * i_pixel_pitch ); |
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| 206 |
if( !p_sys->pp_buffer[i] ) |
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{ |
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| 208 |
msg_Err( p_vout, "out of memory" ); |
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| 209 |
return VLC_EGENERIC; |
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| 210 |
} |
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| 211 |
} |
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| 212 |
p_sys->b_frame_available = false; |
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| 213 |
p_sys->i_index = 0; |
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| 215 |
p_vout->p_picture[0].i_planes = 1; |
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| 216 |
p_vout->p_picture[0].p->p_pixels = p_sys->pp_buffer[p_sys->i_index]; |
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| 217 |
p_vout->p_picture[0].p->i_lines = p_vout->output.i_height; |
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| 218 |
p_vout->p_picture[0].p->i_visible_lines = p_vout->output.i_height; |
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| 219 |
p_vout->p_picture[0].p->i_pixel_pitch = i_pixel_pitch; |
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| 220 |
p_vout->p_picture[0].p->i_pitch = p_vout->output.i_width * |
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| 221 |
p_vout->p_picture[0].p->i_pixel_pitch; |
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| 222 |
p_vout->p_picture[0].p->i_visible_pitch = p_vout->output.i_width * |
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| 223 |
p_vout->p_picture[0].p->i_pixel_pitch; |
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| 224 |
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| 225 |
p_vout->p_picture[0].i_status = DESTROYED_PICTURE; |
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| 226 |
p_vout->p_picture[0].i_type = DIRECT_PICTURE; |
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| 227 |
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| 228 |
PP_OUTPUTPICTURE[ 0 ] = &p_vout->p_picture[0]; |
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| 229 |
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| 230 |
I_OUTPUTPICTURES = 1; |
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p_sys->autorealease_pool = [[NSAutoreleasePool alloc] init]; |
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| 232 |
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| 233 |
[VLCVoutLayer performSelectorOnMainThread:@selector(autoinitInVout:) |
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| 234 |
withObject:[NSValue valueWithPointer:p_vout] |
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| 235 |
waitUntilDone:YES]; |
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| 236 |
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| 237 |
return 0; |
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| 238 |
} |
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| 240 |
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| 241 |
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| 242 |
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| 243 |
static void End( vout_thread_t *p_vout ) |
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| 244 |
{ |
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| 245 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 246 |
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| 247 |
p_vout->p_sys->b_frame_available = false; |
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| 248 |
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| 249 |
[p_vout->p_sys->o_cocoa_container performSelectorOnMainThread:@selector(removeVoutLayer:) withObject:p_vout->p_sys->o_layer waitUntilDone:YES]; |
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| 250 |
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| 251 |
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| 252 |
[p_sys->o_layer release]; |
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| 253 |
[p_sys->autorealease_pool release]; |
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| 254 |
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| 255 |
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| 256 |
free( p_sys->pp_buffer[0] ); |
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| 257 |
free( p_sys->pp_buffer[1] ); |
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| 258 |
} |
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| 261 |
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| 262 |
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| 263 |
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| 264 |
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| 265 |
static void DestroyVout( vlc_object_t *p_this ) |
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| 266 |
{ |
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| 267 |
vout_thread_t *p_vout = (vout_thread_t *)p_this; |
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| 268 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 269 |
free( p_sys ); |
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| 270 |
} |
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| 274 |
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| 275 |
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| 276 |
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| 277 |
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| 278 |
static int Manage( vout_thread_t *p_vout ) |
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| 279 |
{ |
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| 280 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 281 |
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| 282 |
return VLC_SUCCESS; |
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| 283 |
} |
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| 284 |
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| 285 |
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| 286 |
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| 287 |
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| 288 |
static void Render( vout_thread_t *p_vout, picture_t *p_pic ) |
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| 289 |
{ |
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| 290 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 291 |
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| 292 |
@synchronized( p_sys->o_layer ) |
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| 293 |
{ |
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| 294 |
if( p_sys->glContext ) |
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| 295 |
{ |
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| 296 |
CGLLockContext(p_sys->glContext); |
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| 297 |
CGLSetCurrentContext(p_sys->glContext); |
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| 298 |
int i_new_index; |
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| 299 |
i_new_index = ( p_sys->i_index + 1 ) & 1; |
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| 300 |
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| 301 |
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| 302 |
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| 303 |
glBindTexture( VLCGL_TARGET, p_sys->p_textures[i_new_index] ); |
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| 304 |
glTexSubImage2D( VLCGL_TARGET, 0, 0, 0, |
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p_vout->fmt_out.i_width, |
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p_vout->fmt_out.i_height, |
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VLCGL_FORMAT, VLCGL_TYPE, p_sys->pp_buffer[i_new_index] ); |
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| 309 |
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| 310 |
glBindTexture( VLCGL_TARGET, p_sys->p_textures[p_sys->i_index] ); |
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p_sys->i_index = i_new_index; |
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p_pic->p->p_pixels = p_sys->pp_buffer[p_sys->i_index]; |
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CGLUnlockContext(p_sys->glContext); |
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p_sys->b_frame_available = true; |
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} |
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} |
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| 321 |
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| 322 |
p_pic->p->p_pixels = p_sys->pp_buffer[p_sys->i_index]; |
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| 323 |
} |
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| 326 |
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| 327 |
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| 328 |
static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic ) |
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| 329 |
{ |
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| 330 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 331 |
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| 332 |
[p_sys->o_layer performSelectorOnMainThread:@selector(display) |
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| 333 |
withObject:nil waitUntilDone:YES]; |
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| 334 |
} |
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| 336 |
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| 337 |
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| 338 |
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| 339 |
static int Control( vout_thread_t *p_vout, int i_query, va_list args ) |
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| 340 |
{ |
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| 341 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 342 |
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| 343 |
switch( i_query ) |
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| 344 |
{ |
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| 345 |
case VOUT_SNAPSHOT: |
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| 346 |
return vout_vaControlDefault( p_vout, i_query, args ); |
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| 347 |
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| 348 |
default: |
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| 349 |
if( p_sys->p_vout->pf_control ) |
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| 350 |
return p_sys->p_vout->pf_control( p_sys->p_vout, i_query, args ); |
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| 351 |
else |
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| 352 |
return vout_vaControlDefault( p_vout, i_query, args ); |
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| 353 |
} |
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| 354 |
} |
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| 355 |
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| 356 |
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| 357 |
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| 358 |
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| 359 |
static int InitTextures( vout_thread_t *p_vout ) |
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| 360 |
{ |
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| 361 |
vout_sys_t *p_sys = p_vout->p_sys; |
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| 362 |
int i_index; |
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| 363 |
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| 364 |
glDeleteTextures( 2, p_sys->p_textures ); |
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| 365 |
glGenTextures( 2, p_sys->p_textures ); |
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| 366 |
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| 367 |
for( i_index = 0; i_index < 2; i_index++ ) |
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| 368 |
{ |
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| 369 |
glBindTexture( VLCGL_TARGET, p_sys->p_textures[i_index] ); |
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| 370 |
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| 371 |
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| 372 |
glTexParameterf( VLCGL_TARGET, GL_TEXTURE_PRIORITY, 1.0 ); |
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| 373 |
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| 374 |
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); |
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| 375 |
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); |
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| 376 |
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| 377 |
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); |
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| 378 |
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); |
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| 379 |
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| 380 |
glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ); |
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| 381 |
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| 382 |
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| 383 |
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| 384 |
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| 385 |
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| 386 |
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| 387 |
glEnable( GL_UNPACK_CLIENT_STORAGE_APPLE ); |
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| 388 |
glPixelStorei( GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE ); |
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| 389 |
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| 390 |
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| 391 |
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_SHARED_APPLE ); |
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| 392 |
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| 393 |
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| 394 |
glTexImage2D( VLCGL_TARGET, 0, 4, p_sys->i_tex_width, |
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| 395 |
p_sys->i_tex_height, 0, VLCGL_FORMAT, VLCGL_TYPE, |
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| 396 |
p_sys->pp_buffer[i_index] ); |
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| 397 |
} |
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| 398 |
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| 399 |
return 0; |
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| 400 |
} |
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| 401 |
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| 402 |
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| 403 |
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| 404 |
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| 405 |
@implementation VLCVoutLayer |
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| 406 |
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| 407 |
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| 408 |
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| 409 |
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| 410 |
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| 411 |
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| 412 |
+ (void)autoinitInVout:(NSValue*)arg |
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| 413 |
{ |
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| 414 |
vout_thread_t * p_vout = [arg pointerValue]; |
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| 415 |
p_vout->p_sys->o_layer = [[VLCVoutLayer layerWithVout:p_vout] retain]; |
|---|
| 416 |
[p_vout->p_sys->o_cocoa_container addVoutLayer:p_vout->p_sys->o_layer]; |
|---|
| 417 |
} |
|---|
| 418 |
|
|---|
| 419 |
+ (id)layerWithVout:(vout_thread_t*)_p_vout |
|---|
| 420 |
{ |
|---|
| 421 |
VLCVoutLayer* me = [[[self alloc] init] autorelease]; |
|---|
| 422 |
if( me ) |
|---|
| 423 |
{ |
|---|
| 424 |
me->p_vout = _p_vout; |
|---|
| 425 |
me.asynchronous = NO; |
|---|
| 426 |
me.bounds = CGRectMake( 0.0, 0.0, |
|---|
| 427 |
(float)_p_vout->fmt_in.i_visible_width * _p_vout->fmt_in.i_sar_num, |
|---|
| 428 |
(float)_p_vout->fmt_in.i_visible_height * _p_vout->fmt_in.i_sar_den ); |
|---|
| 429 |
} |
|---|
| 430 |
return me; |
|---|
| 431 |
} |
|---|
| 432 |
|
|---|
| 433 |
- (BOOL)canDrawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp |
|---|
| 434 |
{ |
|---|
| 435 |
|
|---|
| 436 |
return p_vout->p_sys->b_frame_available; |
|---|
| 437 |
} |
|---|
| 438 |
|
|---|
| 439 |
- (void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp |
|---|
| 440 |
{ |
|---|
| 441 |
CGLLockContext( glContext ); |
|---|
| 442 |
CGLSetCurrentContext( glContext ); |
|---|
| 443 |
|
|---|
| 444 |
float f_width, f_height, f_x, f_y; |
|---|
| 445 |
|
|---|
| 446 |
f_x = (float)p_vout->fmt_out.i_x_offset; |
|---|
| 447 |
f_y = (float)p_vout->fmt_out.i_y_offset; |
|---|
| 448 |
f_width = (float)p_vout->fmt_out.i_x_offset + |
|---|
| 449 |
(float)p_vout->fmt_out.i_visible_width; |
|---|
| 450 |
f_height = (float)p_vout->fmt_out.i_y_offset + |
|---|
| 451 |
(float)p_vout->fmt_out.i_visible_height; |
|---|
| 452 |
|
|---|
| 453 |
glClear( GL_COLOR_BUFFER_BIT ); |
|---|
| 454 |
|
|---|
| 455 |
glEnable( VLCGL_TARGET ); |
|---|
| 456 |
glBegin( GL_POLYGON ); |
|---|
| 457 |
glTexCoord2f( f_x, f_y ); glVertex2f( -1.0, 1.0 ); |
|---|
| 458 |
glTexCoord2f( f_width, f_y ); glVertex2f( 1.0, 1.0 ); |
|---|
| 459 |
glTexCoord2f( f_width, f_height ); glVertex2f( 1.0, -1.0 ); |
|---|
| 460 |
glTexCoord2f( f_x, f_height ); glVertex2f( -1.0, -1.0 ); |
|---|
| 461 |
glEnd(); |
|---|
| 462 |
|
|---|
| 463 |
glDisable( VLCGL_TARGET ); |
|---|
| 464 |
|
|---|
| 465 |
glFlush(); |
|---|
| 466 |
|
|---|
| 467 |
CGLUnlockContext( glContext ); |
|---|
| 468 |
} |
|---|
| 469 |
|
|---|
| 470 |
- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat |
|---|
| 471 |
{ |
|---|
| 472 |
CGLContextObj context = [super copyCGLContextForPixelFormat:pixelFormat]; |
|---|
| 473 |
|
|---|
| 474 |
CGLLockContext( context ); |
|---|
| 475 |
|
|---|
| 476 |
CGLSetCurrentContext( context ); |
|---|
| 477 |
|
|---|
| 478 |
|
|---|
| 479 |
|
|---|
| 480 |
|
|---|
| 481 |
|
|---|
| 482 |
GLint params = 1; |
|---|
| 483 |
CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, |
|---|
| 484 |
¶ms ); |
|---|
| 485 |
|
|---|
| 486 |
InitTextures( p_vout ); |
|---|
| 487 |
|
|---|
| 488 |
glDisable( GL_BLEND ); |
|---|
| 489 |
glDisable( GL_DEPTH_TEST ); |
|---|
| 490 |
glDepthMask( GL_FALSE ); |
|---|
| 491 |
glDisable( GL_CULL_FACE) ; |
|---|
| 492 |
glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); |
|---|
| 493 |
glClear( GL_COLOR_BUFFER_BIT ); |
|---|
| 494 |
|
|---|
| 495 |
CGLUnlockContext( context ); |
|---|
| 496 |
@synchronized( self ) |
|---|
| 497 |
{ |
|---|
| 498 |
p_vout->p_sys->glContext = context; |
|---|
| 499 |
} |
|---|
| 500 |
|
|---|
| 501 |
return context; |
|---|
| 502 |
} |
|---|
| 503 |
|
|---|
| 504 |
- (void)releaseCGLContext:(CGLContextObj)glContext |
|---|
| 505 |
{ |
|---|
| 506 |
@synchronized( self ) |
|---|
| 507 |
{ |
|---|
| 508 |
p_vout->p_sys->glContext = nil; |
|---|
| 509 |
} |
|---|
| 510 |
|
|---|
| 511 |
CGLLockContext( glContext ); |
|---|
| 512 |
CGLSetCurrentContext( glContext ); |
|---|
| 513 |
|
|---|
| 514 |
glDeleteTextures( 2, p_vout->p_sys->p_textures ); |
|---|
| 515 |
|
|---|
| 516 |
CGLUnlockContext( glContext ); |
|---|
| 517 |
} |
|---|
| 518 |
@end |
|---|